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AVATAR

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henkcobra



Joined: 28 Jan 2008
Posts: 3961

Posted: Fri Dec 18, 2009 3:51 pm    Post subject: AVATAR  

Who has seen the movie?

I do, I like it.

Sad that money goes before nature, some humans want money to buy things and have nice and big house and other stuff.

But why do you need it, if you have friends, family, enough food from to life?
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xivk



Joined: 05 Jan 2009
Posts: 4287

Posted: Fri Dec 18, 2009 3:52 pm    Post subject:  

Greed, it be ruining ze world mon.
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Aaron_Thom



Joined: 31 Dec 2007
Posts: 3138

Posted: Fri Dec 18, 2009 5:11 pm    Post subject:  

I'm going to go see it tomorrow, as long as my care isn't snowed in :lol:
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cheesecaked



Joined: 02 Oct 2009
Posts: 6458

Posted: Fri Dec 18, 2009 5:30 pm    Post subject:  

SUNDAY! SUNDAY! SUNDAY!
i might see it XD

tell me theres only "Real D" and I-max 3D only? alittle pricey to see it in I-Max 3d but... lol i don't mind seeing it normal.
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xxthalexx



Joined: 06 Oct 2008
Posts: 1159

Posted: Fri Dec 18, 2009 5:31 pm    Post subject:  

Ill see it this weekend. Seems pretty sweet.
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kommy



Joined: 07 Sep 2006
Posts: 983

Posted: Fri Dec 18, 2009 11:30 pm    Post subject:  

Oh, dear God, not another trite morality play about how corporations are evil and how nasty humanity is for having the temerity to want to build and make things of metal and polymer. And how the Noble Savages defeat the products of a millennium of industrial-military complex and martial tradition using sticks and arrows. Makes my head hurt...

Living in 'harmony' with nature means letting it eat you and then you become one with the earth via the expedient of some other creatures' bowel movements.

...Should probably shut my muzzle now before I start offending people. Bye!
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Caroline



Joined: 22 Dec 2008
Posts: 1796

Posted: Sat Dec 19, 2009 12:08 am    Post subject:  

Quote: And how the Noble Savages defeat the products of a millennium of industrial-military complex and martial tradition using sticks and arrows.

*Looks up from the tactical display in the Drop Ship command deck* Um... Admiral Fuchs, don't these things have like mass drivers, or nukes? Couldn't we just nuke the site from orbit I mean... it's the only way to be sure.

((Anyway, I'm with you Kommy. There is nothing wrong with science and industry, and it bothers me when sticks and rocks can utterly beat power armor and guns. I mean, really. They've got orbital starships. If I were their commander, I would have just nuked the site till it glowed, and then sent my soldiers in wearing MOPP 4. Stupid blue elves, and Jimmy Cameron trying to mooch off the awesomeness of Night Elves from Warcraft.))
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The Adept



Joined: 28 Oct 2009
Posts: 3796

Posted: Sat Dec 19, 2009 12:16 am    Post subject:  

Caroline wrote: Stupid blue elves, and Jimmy Cameron trying to mooch off the awesomeness of Night Elves from Warcraft.))
you mean night elf mohawks *pulls out a mohawk grenade and throws it at caroline* now you have a mohawk hahahaha
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green_fox



Joined: 08 Mar 2008
Posts: 367

Posted: Sat Dec 19, 2009 12:54 am    Post subject:  

kommy wrote: Oh, dear God, not another trite morality play about how corporations are evil and how nasty humanity is for having the temerity to want to build and make things of metal and polymer. And how the Noble Savages defeat the products of a millennium of industrial-military complex and martial tradition using sticks and arrows. Makes my head hurt...

Living in 'harmony' with nature means letting it eat you and then you become one with the earth via the expedient of some other creatures' bowel movements.

...Should probably shut my muzzle now before I start offending people. Bye!

Hey, that worked in Star Wars, too (Ewoks destroying AT-ST mechs with swinging tree logs :lol: )

Actually even in our modern times it is possible to live in "harmony with nature". The industry just has to develope new technologies that polute the environment less/use less raw materials etc.
I just love people who like to discuss with me about the "Evil Industries". Almost everytime I can close the discussion with: "So you don't like what they do? No? So that means you don't like their products? Fine, then give me your clothes, your cell phone, your car, your central heating ...." :lol:

Mankind DID some damage to the environment, that's for sure. But there are scientist that doubt that we are the only ones responsible for the global warming. There are too many factors that can influence the climate (as far as I can remember they made some measurements that the world temperature even dropped a little in a certain period, and as this was hardly explainable they hesitated to publish this)
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Evan_Himmel



Joined: 04 Mar 2009
Posts: 1526

Posted: Sat Dec 19, 2009 1:54 am    Post subject:  

Just think of it as Dances With Wolves in a sci-fi seting, and you will be fine. Also, the whole reason they wanted the spot is becuase it is full of a natural resorce that the home planet needs badly. So it is natural to not use a nuke, becuase trying to send miners to a place cramed to the gills in nuke fallout is mass law sutes and labor strikes waiting to happen.
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Vanja



Joined: 19 Sep 2007
Posts: 85

Posted: Sat Dec 19, 2009 4:41 am    Post subject:  

Haven't yet seen the movie, but will definitely do so soon. Wasn't really much interested in it from the start, but after a while I thought, hey, why not just check it out... ^^
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Wolf Stride



Joined: 18 Dec 2009
Posts: 7527

Posted: Sat Dec 19, 2009 1:38 pm    Post subject:  

Basically the movie is about human greed.
But also has some bad ass action. Not as good as a war movie but good plot nonetheless.
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Rune174



Joined: 29 May 2009
Posts: 5291

Posted: Sun Dec 20, 2009 1:37 am    Post subject:  

I just saw it. Be careful though, you will be in for one hell of a ride when you do, and be prepared for a 3hr flick.
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xivk



Joined: 05 Jan 2009
Posts: 4287

Posted: Sun Dec 20, 2009 6:42 am    Post subject:  

Dam, that beat the dark knight time?
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Aaron_Thom



Joined: 31 Dec 2007
Posts: 3138

Posted: Sun Dec 20, 2009 12:33 pm    Post subject:  

Just just saw it as well. Every good. It will keep you on the edge of your seat. The story plot was great, the action awesome, and the acting very good.
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green_fox



Joined: 08 Mar 2008
Posts: 367

Posted: Sun Dec 20, 2009 3:57 pm    Post subject:  

I'm just back from the cinema. I just added it to my "Want-it-on-DVD-2010" List :shock: it was fantastic. I'm curious if they make a sequel, the end is quite open :)

I think I'll watch it again with my friends who couldn't make it today ^^ the landscape was so beautiful ... ( one second in of the movie = one hour of rendering)
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Wolf Stride



Joined: 18 Dec 2009
Posts: 7527

Posted: Sun Dec 20, 2009 4:22 pm    Post subject:  

green_fox wrote: I'm just back from the cinema. I just added it to my "Want-it-on-DVD-2010" List :shock: it was fantastic. I'm curious if they make a sequel, the end is quite open :)

I think I'll watch it again with my friends who couldn't make it today ^^ the landscape was so beautiful ... ( one second in of the movie = one hour of rendering)
Im thinking, theres a high chance of a sequel since some of the remaining humans went back. They may retry to come back with a stronger force, in which case....the Na'vi are screwed.
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The Adept



Joined: 28 Oct 2009
Posts: 3796

Posted: Sun Dec 20, 2009 4:22 pm    Post subject:  

its sad actually becouse Activision help make this movie but they got no recognition at all
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Wolf Stride



Joined: 18 Dec 2009
Posts: 7527

Posted: Sun Dec 20, 2009 4:26 pm    Post subject:  

The Adept wrote: its sad actually becouse Activision help make this movie but they got no recognition at all
Activision helped make this movie!?
First i've heard of it! :?
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The Adept



Joined: 28 Oct 2009
Posts: 3796

Posted: Sun Dec 20, 2009 4:31 pm    Post subject:  

Wolf Stride wrote: The Adept wrote: its sad actually becouse Activision help make this movie but they got no recognition at all
Activision helped make this movie!?
First i've heard of it! :?
ya its becouse of activision that yhis movie was made how james cameron wanted to see it the only time that this was made known was by james cameron himself at activision E3 press confrence and after that nothing
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BioRust



Joined: 25 Oct 2009
Posts: 2070

Posted: Sun Dec 20, 2009 8:44 pm    Post subject:  

I'm going to go see it on tuesday(payday :D ). But from what iI've heard it's pretty good.
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kommy



Joined: 07 Sep 2006
Posts: 983

Posted: Sun Dec 20, 2009 11:52 pm    Post subject:  

Caroline wrote:
*Looks up from the tactical display in the Drop Ship command deck* Um... Admiral Fuchs, don't these things have like mass drivers, or nukes? Couldn't we just nuke the site from orbit I mean... it's the only way to be sure.

((Anyway, I'm with you Kommy. There is nothing wrong with science and industry, and it bothers me when sticks and rocks can utterly beat power armor and guns. I mean, really. They've got orbital starships. If I were their commander, I would have just nuked the site till it glowed, and then sent my soldiers in wearing MOPP 4. Stupid blue elves, and Jimmy Cameron trying to mooch off the awesomeness of Night Elves from Warcraft.))

*stands behind Caroline's shoulder as she works, wearing a fancy peaked cap*

Aye, Chief Wellwater, but we run the risk of blowing a plot hole into ever larger sizes until it consumes all of science fiction.


In all seriousness, I just wish I could see a sci-fi movie that had a plot besides thinly veiled leftist posturing or inane alien invasions. You know what? I'm gonna rewrite the plot to Avatar without ever having seen it and make it more interesting than the real thing in five minutes. Ready? Time me!

First off, improve human motivations. None of this 'Unobtainium' junk. Give them a resource with a purpose known to the audience! Say... materials needed to build clean fusion reactor power sources to overhaul our own ecology destroying energy infrastructure. So now instead of just 'raping alien world for fun and profit' we got 'choose to save our world by harming another world.' Much better! Easy change, yes? But wait, there's more!

How about we make the natives actually interested in learning about and/or from these alien visitors? Instead of just brushing them off, knowing for certain that their 'ancient' customs are the end all, be all of sentient existence? You know, some of them might find this whole "tool-making" and "building shelter" thing an awesome idea. Or even just trying to trade lore and stories? Maybe even open the, admittedly remote, possibility of trade!

Hey, now we can get into the wonderful and delightful problems of *is* it a good idea to give technologies and ideas to a culture who didn't go through a long and painful development process to get them? Would they be a future danger if advanced? Or would they be likely to destroy themselves? Should we not care, just happily buying up our dreadfully needed materials and bolt? Or look for a long-term investment in nurturing and befriending them? Would they resent the mining operations taking things they don't truly know the value of and doing some ecological harm to their planet?

See? Not so hard at all. You could write a decent novel series from all of those plot ideas and their resulting corollaries. A fascinating movie with only a couple, still including beautiful locations, alien biologies, and the tragedy of interstellar conflict.
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cheesecaked



Joined: 02 Oct 2009
Posts: 6458

Posted: Mon Dec 21, 2009 3:56 pm    Post subject:  

pretty good movie can't wait to get it on blue ray someday hee hee
or a deluxe dvd set
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Wolf Stride



Joined: 18 Dec 2009
Posts: 7527

Posted: Mon Dec 21, 2009 5:27 pm    Post subject:  

kommy wrote: Caroline wrote:
*Looks up from the tactical display in the Drop Ship command deck* Um... Admiral Fuchs, don't these things have like mass drivers, or nukes? Couldn't we just nuke the site from orbit I mean... it's the only way to be sure.

((Anyway, I'm with you Kommy. There is nothing wrong with science and industry, and it bothers me when sticks and rocks can utterly beat power armor and guns. I mean, really. They've got orbital starships. If I were their commander, I would have just nuked the site till it glowed, and then sent my soldiers in wearing MOPP 4. Stupid blue elves, and Jimmy Cameron trying to mooch off the awesomeness of Night Elves from Warcraft.))

*stands behind Caroline's shoulder as she works, wearing a fancy peaked cap*

Aye, Chief Wellwater, but we run the risk of blowing a plot hole into ever larger sizes until it consumes all of science fiction.


In all seriousness, I just wish I could see a sci-fi movie that had a plot besides thinly veiled leftist posturing or inane alien invasions. You know what? I'm gonna rewrite the plot to Avatar without ever having seen it and make it more interesting than the real thing in five minutes. Ready? Time me!

First off, improve human motivations. None of this 'Unobtainium' junk. Give them a resource with a purpose known to the audience! Say... materials needed to build clean fusion reactor power sources to overhaul our own ecology destroying energy infrastructure. So now instead of just 'raping alien world for fun and profit' we got 'choose to save our world by harming another world.' Much better! Easy change, yes? But wait, there's more!

How about we make the natives actually interested in learning about and/or from these alien visitors? Instead of just brushing them off, knowing for certain that their 'ancient' customs are the end all, be all of sentient existence? You know, some of them might find this whole "tool-making" and "building shelter" thing an awesome idea. Or even just trying to trade lore and stories? Maybe even open the, admittedly remote, possibility of trade!

Hey, now we can get into the wonderful and delightful problems of *is* it a good idea to give technologies and ideas to a culture who didn't go through a long and painful development process to get them? Would they be a future danger if advanced? Or would they be likely to destroy themselves? Should we not care, just happily buying up our dreadfully needed materials and bolt? Or look for a long-term investment in nurturing and befriending them? Would they resent the mining operations taking things they don't truly know the value of and doing some ecological harm to their planet?

See? Not so hard at all. You could write a decent novel series from all of those plot ideas and their resulting corollaries. A fascinating movie with only a couple, still including beautiful locations, alien biologies, and the tragedy of interstellar conflict.
Well kommy...
The movie does have a bit of an 'obvious' plot but the thing is, its a natural reaction.
The people there were still in an evolutionary process if i do say so myself,, because they were hunters and barely knew anything about technology.
Im not what to say on the ubnobtanium department because i also don't know much of its uses but, the fact remains that Human greed took over they're rational thinking, creating a good complot. Yes they did have a stupid chance to just nuke the place, but then again, why didn't they?
It creates good story for the viewer because the general masses frankly don't give a damm about what goes on, they just care a bout a good movie with action, drama and anything else in between.
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Jerin Nekros



Joined: 10 Jun 2009
Posts: 727

Posted: Wed Dec 23, 2009 11:19 pm    Post subject:  

kommy wrote: Caroline wrote:
*Looks up from the tactical display in the Drop Ship command deck* Um... Admiral Fuchs, don't these things have like mass drivers, or nukes? Couldn't we just nuke the site from orbit I mean... it's the only way to be sure.

((Anyway, I'm with you Kommy. There is nothing wrong with science and industry, and it bothers me when sticks and rocks can utterly beat power armor and guns. I mean, really. They've got orbital starships. If I were their commander, I would have just nuked the site till it glowed, and then sent my soldiers in wearing MOPP 4. Stupid blue elves, and Jimmy Cameron trying to mooch off the awesomeness of Night Elves from Warcraft.))

*stands behind Caroline's shoulder as she works, wearing a fancy peaked cap*

Aye, Chief Wellwater, but we run the risk of blowing a plot hole into ever larger sizes until it consumes all of science fiction.


In all seriousness, I just wish I could see a sci-fi movie that had a plot besides thinly veiled leftist posturing or inane alien invasions. You know what? I'm gonna rewrite the plot to Avatar without ever having seen it and make it more interesting than the real thing in five minutes. Ready? Time me!

First off, improve human motivations. None of this 'Unobtainium' junk. Give them a resource with a purpose known to the audience! Say... materials needed to build clean fusion reactor power sources to overhaul our own ecology destroying energy infrastructure. So now instead of just 'raping alien world for fun and profit' we got 'choose to save our world by harming another world.' Much better! Easy change, yes? But wait, there's more!

How about we make the natives actually interested in learning about and/or from these alien visitors? Instead of just brushing them off, knowing for certain that their 'ancient' customs are the end all, be all of sentient existence? You know, some of them might find this whole "tool-making" and "building shelter" thing an awesome idea. Or even just trying to trade lore and stories? Maybe even open the, admittedly remote, possibility of trade!

Hey, now we can get into the wonderful and delightful problems of *is* it a good idea to give technologies and ideas to a culture who didn't go through a long and painful development process to get them? Would they be a future danger if advanced? Or would they be likely to destroy themselves? Should we not care, just happily buying up our dreadfully needed materials and bolt? Or look for a long-term investment in nurturing and befriending them? Would they resent the mining operations taking things they don't truly know the value of and doing some ecological harm to their planet?

See? Not so hard at all. You could write a decent novel series from all of those plot ideas and their resulting corollaries. A fascinating movie with only a couple, still including beautiful locations, alien biologies, and the tragedy of interstellar conflict.

*blinks* uh Kommy....*hands her a complete Star Trek collection* Here you go?
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green_fox



Joined: 08 Mar 2008
Posts: 367

Posted: Thu Dec 24, 2009 5:32 am    Post subject:  

According to the Prime (First?) Directive Star Fleet had not even tried to contact the Navi (sp?) :)
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Jerin Nekros



Joined: 10 Jun 2009
Posts: 727

Posted: Thu Dec 24, 2009 6:04 am    Post subject:  

green_fox wrote: According to the Prime (First?) Directive Star Fleet had not even tried to contact the Navi (sp?) :)

no we'd make contact, just wouldn't share tech.
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Caroline



Joined: 22 Dec 2008
Posts: 1796

Posted: Mon Dec 28, 2009 8:53 pm    Post subject:  

Admiral Fuchs, I hate to completely disregard normal safety policies and SOPs, and endanger the entire science fiction universe, but I have to ask these two questions.

One... okay, we've got the ability to travel between star-systems... gyro-stabilized exo-skeleton powered-armor able to survive the recoil of a 25mm gatling-rifle, and VTOL combat aircraft... but we can't build a pair of cybernetic legs for that poor marine? I mean... wasn't there a show back in the 1970s about some guy being remade into a bionic wonder that cost like... 6 million US dollars or something... or maybe I'm thinking about some 1970s show about a female tennis star who was remade with bionic implants? Or maybe it was just about every comic-book superhero or Palladia system I'm thinking about where you could get cybernetic implants.

Or... even if we can't make him some cybernetic legs, couldn't we give him prosthetic legs? I mean... we make legs all the time for those powered-armor-exo-skeletons... would it really be that difficult to make them for a normal-sized guy? Seriously. It's like what... the year 4000? And the poor guy is rolling around in a wheelchair? Weren't wheelchairs from like... the 1500s? *shrug* I guess it's kinda neat that wheelchairs have withstood the test of time and all but... really... couldn't we make him some mechanical legs?

And... question two... we've got medical facilities on this drop ship that can grow an alien organism all the way to its adult life-cycle stage. We can then implant said organism with a complete personality copy of one of our marines... a complete "brain-swap" if you will... but we can't grow a pair of legs for a parapalegic marine? Seriously? We can grow exact copies of aliens without any problems... but we can't grow a pair of legs?

*Braces for the impact of the science-fiction universe implosion*

((And... just two more reasons why "Avatar" is... going to blow for me when I get dragged to see it.))
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Jerin Nekros



Joined: 10 Jun 2009
Posts: 727

Posted: Mon Dec 28, 2009 9:31 pm    Post subject:  

Caroline wrote: Admiral Fuchs, I hate to completely disregard normal safety policies and SOPs, and endanger the entire science fiction universe, but I have to ask these two questions.

One... okay, we've got the ability to travel between star-systems... gyro-stabilized exo-skeleton powered-armor able to survive the recoil of a 25mm gatling-rifle, and VTOL combat aircraft... but we can't build a pair of cybernetic legs for that poor marine? I mean... wasn't there a show back in the 1970s about some guy being remade into a bionic wonder that cost like... 6 million US dollars or something... or maybe I'm thinking about some 1970s show about a female tennis star who was remade with bionic implants? Or maybe it was just about every comic-book superhero or Palladia system I'm thinking about where you could get cybernetic implants.

Or... even if we can't make him some cybernetic legs, couldn't we give him prosthetic legs? I mean... we make legs all the time for those powered-armor-exo-skeletons... would it really be that difficult to make them for a normal-sized guy? Seriously. It's like what... the year 4000? And the poor guy is rolling around in a wheelchair? Weren't wheelchairs from like... the 1500s? *shrug* I guess it's kinda neat that wheelchairs have withstood the test of time and all but... really... couldn't we make him some mechanical legs?

And... question two... we've got medical facilities on this drop ship that can grow an alien organism all the way to its adult life-cycle stage. We can then implant said organism with a complete personality copy of one of our marines... a complete "brain-swap" if you will... but we can't grow a pair of legs for a parapalegic marine? Seriously? We can grow exact copies of aliens without any problems... but we can't grow a pair of legs?

*Braces for the impact of the science-fiction universe implosion*

((And... just two more reasons why "Avatar" is... going to blow for me when I get dragged to see it.))

actually i can answer this for you without ruining too much. Yes the tech is there, but it's really expensive, and you can't afford in on DAV benefits.
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Evan_Himmel



Joined: 04 Mar 2009
Posts: 1526

Posted: Tue Dec 29, 2009 9:07 am    Post subject:  

Now that i have seen the movie i would like to show some points of interest.

A)The Avatar program was ment for two things, to get the Navi that lived in the big huge tree to move to some wher else, or if negotiations failed, to learn about the Navi in order to find ther weakneses.

B) The white collar villan that make the pay checks that the jar head grunts work for stated, "Investors hate needless bloodshed, but they hate loseing money even more."

So In a way, Nukes are out seens aside from a millitary stand point you have to think of it in a corperate light. With our age of instant news and instant reaction, droping a nuke (out side of a last resort) would have the corperat heads and investors dealing with large scale protests and posible boycots back home, And from what i learned from the health care reform debate paper pushers and politictans hate dealing with protests.

C) the main charicters army health benafits didnt cover the surgery needed to let him walk agean. But seens his twin brother (who got killed in a mugging.) was part of the program and each avatar body was very pricey they taped him on the shoulder and made him an offer he couldnt refuse at the time.
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